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I rarely sacked cities, and razed only six. At most, I was fighting 21 factions at once. I controlled 11 puppet states, and I closed the game with 17 active wars. I built 529 buildings in those settlements, and encountered 67 factions. I captured 125 settlements, and lost 113. The stats I collected during this campaign were amazing. I held the Sassanids at bay and wiped out a lot of their armies, but they caused me to overextend my empire. The longest war I fought was against the Sassanids, and the Eastern Roman Empire, based in Constantinople, was no help at all. My soldiers bravely fought against impossible odds, and my garrisons made the enemy pay dearly for every conquered city. My 12 legions and my allies in Gaul had to stand against dozens of armies attacking on all fronts. And the subjugated foes, like Hispania, Illyria, the Western Germanic Separatists, and the Western Roman Separatists, all attacked me at once. I never kept the cities happy enough, so they kept rebelling. Rather, my empire collapsed from internal betrayal. He died of old age before I could fight him.īut that didn’t mean I won. But it was just one continuous, long campaign. I restarted the game a few times to rewind time and avoid some disasters that made me run out of money. The game lasted 211 turns, or about 52 years in the game’s history, from 395 AD to 447 AD. The oddest thing about playing the game for 243 hours was that I played only one campaign on the easiest level. The 20 armies were stacked against my three, and they pursued me until I had no one left. But as soon as that battle was over, about 20 armies appeared. I came at the enemy from three directions and managed to hold things together. I had a massive battle in Palestine, with 5,000 of my legionnaires fighting against 6,000 Sassanid soldiers. I know the game simulates climate change, which drove the barbarians against the Roman Empire. All of a sudden, I had massive starvation, which led to rebellions and civil war. I built up some cities, and then a famine hit. During one season, I had a surplus of food. My economy also swung wildly out of control. Those funds were critical to building cities and keeping the population happy.
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Why was I restricted, but not my enemies?Īnd a couple of times, it forgot to collect taxes for my side. They had fewer cities than I did but huge troop numbers. I was restricted to 12 armies and six fleets, yet the Western Roman Separatists, who broke off from my empire, could accumulate as many armies as they wished. The aides shout warnings about the flow of the battle, or shout with joy when the enemy general falls in the fighting.ĭuring the game, I’ve seen lots of weird things happen that I would describe as bugs. It has riveting music that plays in every battle. You might consider this obsession with Total War: Attila, which is based on the Rome II: Total War engine, to be a bit silly.